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No Name Engine
NoNameEngine est un moteur de jeu basé sur un système Entity Component System (ECS) utilisant Vulkan pour le rendu.
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This is the complete list of members for NNE::AEntity, including all inherited members.
_ID (defined in NNE::AEntity) | NNE::AEntity | protected |
_Name (defined in NNE::AEntity) | NNE::AEntity | protected |
AddComponent(Args &&... args) | NNE::AEntity | |
AEntity() | NNE::AEntity | |
Awake() | NNE::AEntity | |
components (defined in NNE::AEntity) | NNE::AEntity | |
GetComponent() | NNE::AEntity | |
GetComponents() | NNE::AEntity | |
GetID() | NNE::AEntity | |
GetName() | NNE::AEntity | |
LateUpdate(float delta) | NNE::AEntity | |
Start() | NNE::AEntity | |
transform (defined in NNE::AEntity) | NNE::AEntity | |
Update(float delta) | NNE::AEntity | |
~AEntity() | NNE::AEntity |