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No Name Engine
NoNameEngine est un moteur de jeu basé sur un système Entity Component System (ECS) utilisant Vulkan pour le rendu.
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This is the complete list of members for NNE::AScene, including all inherited members.
entities (defined in NNE::AScene) | NNE::AScene | |
Load(const std::string &path) | NNE::AScene | |
Save(const std::string &path) const | NNE::AScene | |
~AScene() | NNE::AScene |