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No Name Engine
NoNameEngine est un moteur de jeu basé sur un système Entity Component System (ECS) utilisant Vulkan pour le rendu.
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This is the complete list of members for NNE::Component::AComponent, including all inherited members.
| _entity (defined in NNE::Component::AComponent) | NNE::Component::AComponent | protected |
| _id (defined in NNE::Component::AComponent) | NNE::Component::AComponent | protected |
| AComponent() | NNE::Component::AComponent | |
| Awake() | NNE::Component::AComponent | virtual |
| GetEntity() | NNE::Component::AComponent | |
| GetID() const | NNE::Component::AComponent | |
| LateUpdate(float deltaTime) | NNE::Component::AComponent | virtual |
| SetEntity(NNE::AEntity *entity) | NNE::Component::AComponent | |
| Start() | NNE::Component::AComponent | virtual |
| Update(float deltaTime) | NNE::Component::AComponent | virtual |
| ~AComponent()=default (defined in NNE::Component::AComponent) | NNE::Component::AComponent |