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No Name Engine
NoNameEngine est un moteur de jeu basé sur un système Entity Component System (ECS) utilisant Vulkan pour le rendu.
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This is the complete list of members for NNE::Component::AComponent, including all inherited members.
_entity (defined in NNE::Component::AComponent) | NNE::Component::AComponent | protected |
_id (defined in NNE::Component::AComponent) | NNE::Component::AComponent | protected |
AComponent() | NNE::Component::AComponent | |
Awake() | NNE::Component::AComponent | virtual |
GetEntity() | NNE::Component::AComponent | |
GetID() | NNE::Component::AComponent | |
LateUpdate(float deltaTime) | NNE::Component::AComponent | virtual |
SetEntity(NNE::AEntity *entity) | NNE::Component::AComponent | |
Start() | NNE::Component::AComponent | virtual |
Update(float deltaTime) | NNE::Component::AComponent | virtual |
~AComponent()=default (defined in NNE::Component::AComponent) | NNE::Component::AComponent |