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No Name Engine
NoNameEngine est un moteur de jeu basé sur un système Entity Component System (ECS) utilisant Vulkan pour le rendu.
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Public Attributes | |
| float | orthoHalfSize = 100.0f |
| float | nearPlane = 1.0f |
| float | farPlane = 100.0f |
| float | lightDistance = 75.0f |
Definition at line 121 of file VulkanManager.h.
| float NNE::Systems::ShadowConfig::farPlane = 100.0f |
Definition at line 125 of file VulkanManager.h.
| float NNE::Systems::ShadowConfig::lightDistance = 75.0f |
Definition at line 126 of file VulkanManager.h.
| float NNE::Systems::ShadowConfig::nearPlane = 1.0f |
Definition at line 124 of file VulkanManager.h.
| float NNE::Systems::ShadowConfig::orthoHalfSize = 100.0f |
Definition at line 123 of file VulkanManager.h.