No Name Engine
NoNameEngine est un moteur de jeu basé sur un système Entity Component System (ECS) utilisant Vulkan pour le rendu.
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NNE::Systems::ShadowConfig Struct Reference

Public Attributes

float orthoHalfSize = 100.0f
float nearPlane = 1.0f
float farPlane = 100.0f
float lightDistance = 75.0f

Detailed Description

Definition at line 121 of file VulkanManager.h.

Member Data Documentation

◆ farPlane

float NNE::Systems::ShadowConfig::farPlane = 100.0f

Definition at line 125 of file VulkanManager.h.

◆ lightDistance

float NNE::Systems::ShadowConfig::lightDistance = 75.0f

Definition at line 126 of file VulkanManager.h.

◆ nearPlane

float NNE::Systems::ShadowConfig::nearPlane = 1.0f

Definition at line 124 of file VulkanManager.h.

◆ orthoHalfSize

float NNE::Systems::ShadowConfig::orthoHalfSize = 100.0f

Definition at line 123 of file VulkanManager.h.


The documentation for this struct was generated from the following file: