02 : About me

I'm 27 and I'm a gameplay and engine developer based in Lyon.
I like games but I prefer making them.
Being able to give life to our ideas is what makes me vibrate.
I like to learn and test my own skills constantly.
I'm currently building NNEngine, my own C++/Vulkan game engine focused on gameplay, shaders and rendering.

Find my work on GitHub or explore the engine documentation.

Education

2023 - 2026 - Ynov Lyon

Game Programming Master's Degree

2020 - 2023 - E-artsup Lyon

Game Design and Creative Coding

2016 - 2019 - Lycée la Martinière Duchère

BTS SIO option SLAM

2012 - 2016 - Lycée St Marc Nivolas Vermelle

BAC STI2D option SIN

Professional experiences

Oct 2024 - Present - Valve Group - Software Engineer Apprentice

Development of Unity tools, XR prototypes, user testing and documentation.

2023 - 2024 - 3D-Sim - Internship

AR application with Vuforia Studio, scene reproduction and integration in Unreal Engine.

2022 - 2023 - Boehringer-Ingelheim - Serious Game Designer Apprentice

Virtual reality training modules, lab modeling and user feedback collection.